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Workshop Kinect

Workshop Kinect

12/03/2016 - 10:00 to 13/03/2016 - 19:00

Descrizione

“Unlike a conventional camera, which captures how things look, a depth camera captures where things are" Greg Borenstein.
Durante il workshop studieremo le potenzialità dei sensori Kinect, che permettono di creare interazioni conctactless sempre nuove. ​​Esploreremo i principi tecnici della Kinect e di altri sensori di profondità, confronteremo soluzioni e applicazioni innovative, utilizzabili sia in spazi pubblici che privati. Dalla scansione 3D agli effetti speciali, dal riconoscimento dei gesti alla personalizzazione del monitoraggio, fino a sperimentare la realtà virtuale con Oculus. Daremo uno sguardo dietro alle quinte di installazioni interattive di artisti e designer di successo che utilizzano Kinect o Depth Camera. Durante il workshop, consigliato a designer, artisti e sviluppatori, realizzeremo insieme un’installazione interattiva.
* Utilizzeremo l’ambiente VVVV, tuttavia una conoscenza precedente di questo strumento non è obbligatoria. Ai partecipanti è richiesto un computer portatile, PC o Mac con Bootcamp, un sensore Kinect e di installare VVVV (scaricabile online qui). Il corso è in inglese.

Description

“Unlike a conventional camera, which captures how things look, a depth camera captures where things are" Greg Borenstein. During the workshop we will investigate the potential of Kinect’s sensors used by artists and designers. These sensors allow us to develop a whole range of unexpected, contactless interaction solutions, both for public and private spaces. We will explore technical principles behind Kinect and other depth sensors, comparing alternative solutions and trying different revolutionary applications of this affordable device: from 3D scanning to special effects, from gesture recognition to custom tracking solutions, including a virtual reality experience with Oculus. Yet, we will take a close look behind the scenes of successful interactive installations that use depth cameras; in order to demonstrate these possibilities we will use the VVVV environment (however a previous knowledge of this tool is not mandatory). During the workshop, recommended to designers, artists and developers, we will prototype together a simple interactive installation. 
* Please, bring your own laptop, ideally a PC or Mac with Bootcamp, and the Kinect sensor, install VVVV in advance if you can. 

Structure

/ OpenTalk Friday 11th of March h 19.00 
/ Workshop Day 1 Saturday 12th of March 
h 09:57 - Introduction of participants
h 10:25 - Background of Kinect, why was it made, what was before, tech
h 11:32 - Examples
h 13:04 - Lunch break
h 14:08 - Installing Kinect
h 15:23 - 3D scanning with Kinect and other low cost methods
h 17:12 - Oculus and Kinect for mixed-reality experiences

/ Workshop Day 2 Sunday 13th of March 
h 09:45 - Installation of Toolkit h 10:11 - Using Kinect for interactivity, hands-on
h 12:11 - Using KinectHitboxes with VVVV, hands-on
h 13:04 - Lunch break
h 14:23 - Prototyping interactive installation with Kinect, group work
h 17:10 - Presentation of concepts and prototypes, documentation

Price and Bookings
120€ (Student discount -20%) 
Book your place here!

Docenti: 
Andrej Boleslavsky